Introduction
Mobile game developers waste countless hours on tedious builds and installations during the development process.
Modoium Remote is a productivity tool that allows mobile game developers to instantly test their games on mobile devices directly from the editor via WiFi. Through WiFi, you can see how your game looks and functions on the test device with crisp, clear video and audio, and immediate responsiveness - as if it were running natively on the device itself. Stop wasting time on monotonous builds and installations. Invest those precious hours in enhancing your game instead.
With Modoium Remote, streamline your workflow and focus on what truly matters - creating an exceptional gaming experience.
Key Features
Wireless Connection and Instant Testing
Immediate connection via Wi-Fi without setup.
No USB cable connection needed like 'Unity Remote 5'.
Direct connection to Unity Editor enables play testing instantly bypressing the Play button in Unity Editor without any separate build process.
High-Quality, Low-Latency Streaming
High-resolution support: Automatically detects and requests video based on the native resolution and refresh rate of iPhone models.
Low-Latency Input
Provides native app-level responsiveness.
Perfect Audio Support
High-quality audio streaming including spatial sound.
Security
Provides access execution through verification code entry.
Offers TLS 1.3 level encryption environment.
Development Workflow Optimization
Instantly reflects game modifications made in Unity Editor.
Supports multi-device testing environment, allowing immediate testing on multiple devices without individual installations.
User Testimonials
A solution that satisfies everyone, "You might not have tried it yet, but once you do, you won’t stop at just once. It’s a must-have for any mobile game developer—a solution that keeps planners, artists, and developers happy."
A system that works incredibly smoothly. "I felt Unity Remote got worse overall when it switched to USB connection. I was surprised at how well Modoium Remote works wirelessly via WiFi. The image quality, frame rate, and latency were indistinguishable from running on the actual device. It was impressive how well it worked in most situations. Once I set up the environment, it always connected regardless of the situation, which felt great as I didn't have to worry about boot sequence or environment like when using Unity Remote."
Convenience for team development. "Usually, to test if game screens are cut off, distorted, or if UI displays correctly on various phones, you really have to commit to it. It's a pain. But with Modoium Remote, I could instantly test across multiple devices. That was really convenient. Also, since content on the same network is listed, I could immediately test other games under development. That was great too. It seems like it could significantly reduce the time spent repeatedly building APKs, installing, and testing."
Thoughtful consideration as a debugging tool. "Usually with such tools, you have to manually search and input mobile device resolutions, but I was surprised that Modoium Remote automatically detects and applies it instantly."
Saving time in graphics development! "I was very satisfied with the convenience of Modoium Remote. It was particularly helpful for camera placement during LookDev. Indeed, there's a huge difference between what you see in the editor and how it looks on the actual device. With Modoium Remote, I could quickly and easily check in real-time how the game would actually be rendered, which helped save development time."
Instantly check iPhone app screens even on Windows! "Even before getting a Mac for development, I could check if inputs were received properly on iPhone, if the sound was appropriate, etc. Being able to do QA immediately without building and installing for simple modifications greatly reduced development time. Later, Modoium worked well on the Mac I bought for development, allowing me to switch development environments immediately."
Even supporting VR!! "What is this Modoium Remote? Why does it work with both VR? It's really so convenient!! VR app development is also a constant waste of time building and installing APKs. I think it could save an enormous amount of development time! I plan to use it in my next project right away! What? It's not included in the official version yet? Oh, because it's beta... Then how much longer do we have to wait?"
'Modoium Remote' vs. 'Unity Remote 5'
Feature | Modoium Remote |
Unity Remote 5 |
---|---|---|
Connection with Editor | Wi-Fi | USB |
Resolution | Automatic native resolution recognition (2K to 4K) | Manual selection in client |
FPS | 30-120 fps (auto-detected) | 15-30 fps |
Latency | Low latency | High latency |
Audio | Fully supported (including spatial sound) | Not supported |
Collaboration | Easy wireless connection with multiple Unity instances in local network | N/A |
XR Support | Supports VR | N/A |
Tutorial
Downloads
Download Modoium Remote now and experience faster, more efficient game testing.
System Requirements
-
Unity version:
2020.3 or above -
Operating System:
Windows 10 64-bit+ macOS 10.13+ (Intel, Apple Silicon) -
Network:
Stable Wi-Fi connection (5GHz recommended)
FAQs
Like Unity Remote, Modoium Remote aims to provide a convenient development environment for mobile game developers. Unity's Remote 5 requires a USB connection and has complicated setup issues, but Modoium Remote aims for "It just works".
Currently, only Unity is supported. We are working on making Modoium available for Unreal Engine.
Modoium is compatible with Meta Quest, enabling you to enhance your VR development experience with seamless integration.